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ALMaSS
1.2 (after EcoStack, March 2024)
The Animal, Landscape and Man Simulation System
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NLBeet.h This file contains the headers for the Beet class
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Go to the source code of this file.
Classes | |
class | NLBeet |
NLBeet class . More... | |
Macros | |
#define | NLBEET_BASE 20200 |
#define | NL_BE_HERBI1 a_field->m_user[1] |
A flag used to indicate autumn ploughing status. More... | |
#define | NL_BE_FUNGI1 a_field->m_user[2] |
NLBeet.h This file contains the headers for the Beet class
by Chris J. Topping
modified by Elzbieta Ziolkowska
Version of July 2018
All rights reserved.
With additions as noted in:
Doxygen formatted comments in July 2008
#define NL_BE_FUNGI1 a_field->m_user[2] |
#define NL_BE_HERBI1 a_field->m_user[1] |
A flag used to indicate autumn ploughing status.
#define NLBEET_BASE 20200 |
enum NLBeetToDo |
Below is the list of things that a farmer can do if he is growing beet, at least following this basic plan. So all we have to do is figure out when to do the different things. Once we have done some kind of management, then an event is triggered and the fact that this particular management is done is registered with the particular polygon. This information is available for any ALMaSS components to inspect - e.g. animals & birds