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ALMaSS  1.2 (after EcoStack, March 2024)
The Animal, Landscape and Man Simulation System
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MovementMap.h File Reference

Movementmap.h This file contains the headers for the MovementMap class
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Go to the source code of this file.

Classes

class  MovementMapUnsigned
 Movement maps are used for rapid computing of animal movement. This version uses values of 0 to max int This is the fastest version of movementmap classes and has dedicated set values for 0-3. For a 10x10km landscape the memory footprint is approximately 200MB larger than the boost++ version for short. More...
 
class  MovementMap
 Movement maps are used for rapid computing of animal movement. This version uses values of 0-3 only. More...
 
class  MovementMap16
 Movement maps are used for rapid computing of animal movement. This version uses values of 0-15 only. More...
 
class  IDMap< a_type >
 Used to map locations of animals in space. More...
 
class  IDMapScaled
 Used to map locations of animals in space. More...
 

Detailed Description

Movementmap.h This file contains the headers for the MovementMap class

by Chris J. Topping
Version of June 2003

Doxygen formatted comments in July 2008