![]() |
ALMaSS
1.2 (after EcoStack, March 2024)
The Animal, Landscape and Man Simulation System
|
Movementmap.h This file contains the headers for the MovementMap class
More...
Go to the source code of this file.
Classes | |
class | MovementMapUnsigned |
Movement maps are used for rapid computing of animal movement. This version uses values of 0 to max int This is the fastest version of movementmap classes and has dedicated set values for 0-3. For a 10x10km landscape the memory footprint is approximately 200MB larger than the boost++ version for short. More... | |
class | MovementMap |
Movement maps are used for rapid computing of animal movement. This version uses values of 0-3 only. More... | |
class | MovementMap16 |
Movement maps are used for rapid computing of animal movement. This version uses values of 0-15 only. More... | |
class | IDMap< a_type > |
Used to map locations of animals in space. More... | |
class | IDMapScaled |
Used to map locations of animals in space. More... | |
Movementmap.h This file contains the headers for the MovementMap class
by Chris J. Topping
Version of June 2003
Doxygen formatted comments in July 2008