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ALMaSS
1.2 (after EcoStack, March 2024)
The Animal, Landscape and Man Simulation System
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DK_OGrassGrazed_Perm.h This file contains the source for the DK_OGrassGrazed_Perm class
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Classes | |
class | DK_OGrassGrazed_Perm |
DK_OGrassGrazed_Perm class . More... | |
Macros | |
#define | DK_OGGP_MANURE_S a_field->m_user[0] |
#define | DK_OGGP_MANURE_P a_field->m_user[1] |
#define | DK_OGGP_GRASS_READY m_field->m_user[2] |
#define | DK_OGGP_BASE 67900 |
DK_OGrassGrazed_Perm.h This file contains the source for the DK_OGrassGrazed_Perm class
by Chris J. Topping
modified by Luna Kondrup Marcussen
Version of May 2022
All rights reserved.
With additions as noted in:
Doxygen formatted comments in July 2008
#define DK_OGGP_BASE 67900 |
#define DK_OGGP_GRASS_READY m_field->m_user[2] |
#define DK_OGGP_MANURE_P a_field->m_user[1] |
#define DK_OGGP_MANURE_S a_field->m_user[0] |
Below is the list of things that a farmer can do if he is growing OGrassgrazed, at least following this basic plan. So all we have to do is figure out when to do the different things. Once we have done some kind of management, then an event is triggered and the fact that this particular management is done is registered with the particular polygon. This information is available for any ALMaSS components to inspect - e.g. animals & birds