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ALMaSS
1.2 (after EcoStack, March 2024)
The Animal, Landscape and Man Simulation System
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DK_GrassGrazed_Perm.h This file contains the source for the DK_GrassGrazed_Perm class
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Classes | |
class | DK_GrassGrazed_Perm |
DK_GrassGrazed_Perm class . More... | |
Macros | |
#define | DK_GGP_MANURE_S a_field->m_user[0] |
#define | DK_GGP_MANURE_P a_field->m_user[1] |
#define | DK_GGP_GRASS_READY m_field->m_user[2] |
#define | DK_GGP_BASE 64700 |
DK_GrassGrazed_Perm.h This file contains the source for the DK_GrassGrazed_Perm class
by Chris J. Topping
modified by Luna Kondrup Marcussen
Version of May 2022
All rights reserved.
With additions as noted in:
Doxygen formatted comments in July 2008
#define DK_GGP_BASE 64700 |
#define DK_GGP_GRASS_READY m_field->m_user[2] |
#define DK_GGP_MANURE_P a_field->m_user[1] |
#define DK_GGP_MANURE_S a_field->m_user[0] |
Below is the list of things that a farmer can do if he is growing grassgrazed, at least following this basic plan. So all we have to do is figure out when to do the different things. Once we have done some kind of management, then an event is triggered and the fact that this particular management is done is registered with the particular polygon. This information is available for any ALMaSS components to inspect - e.g. animals & birds